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Using Substance Painter with Corona Cinema 4D - Matt Rittman
BLENDER & CORONA - Using Metalness & Specular Metal maps - YouTube
PBR Textures for 3dsmax Vray/Corona (The Short Guide) | James Vella
5 new features in Corona 8 for 3ds Max | GarageFarm.NET
Roughness maps
Corona Renderer 7: CoronaPhysicalMtl PREVIEW
Roughness maps
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Docs
How-to: use PBR Materials in Cinema 4D — Blog - Textures.com
How We Used Substance Source with Cinema 4D and Corona Renderer | Substance
i m beginner and where do i assign these maps?(albedo-ao-height-normal- roughness-gloss-...) : r/3dsmax
Specular To IOR (OSL)
Corona Physical Material – Chaos Help Center
Substance Designer > Corona (3ds max)
Solved: Questions concerning the Physical Material - Autodesk Community - 3ds Max
Substance2 Corona Renderer
Can V-ray emulate Corona reflections? - V-Ray - CGarchitect Forums
Substance Painter PBR textures convert to Corona renderer materials
PBR BaseColor/Metallic to Vray (3.2) / Corona / Redshift / Arnold converter — polycount
Using Datasmith with 3ds Max | Unreal Engine 4.27 Documentation
Corona Physical Material - C4D – Chaos Help Center
Roughness maps
Corona Renderer 7: WHAT'S NEW (in English) > LEGRENZI STUDIO
V-Ray MSLiveLink Importer Settings – Quixel
Материалы Corona Render | Behance
How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com
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